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Client parameters

Last updated 10/05/2026

Client parameters are parameters that the AE SDK can obtain directly. They include the preset parameters that the AE data collection SDK can obtain. You can also use the addClientParams method provided by the AE SDK to pass in-game parameters to the AE SDK, so they can be used for condition evaluation when client tasks are triggered. For more details about setting local client parameters, see Client-triggered SDK integration guide

Custom environment parameters must be maintained manually in Settings → Client Parameters before you can use them in Client-side Conditions when you create a Client-triggered Task.

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