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Release notes

Last updated 10/07/2026

v3.5.3​

Update time: 2026/09/22 Download

Changes:

  • Upgraded the iOS SDK to 3.5.3 to fix known issues

v3.5.2​

Update time: 2026/09/08 Download

Changes:

  • Supported auto-tracked events for Douyin mini games

v3.5.1​

Update time: 2026/09/04 Download

Changes:

  • Supported reporting data through direct IP connections (to prevent DNS hijacking)
  • Supported SDK error callbacks

v3.5.0​

Update time: 2026/07/28 Download

Changes:

  • Upgraded the Android SDK to 3.4.5

v3.4.9​

Update time: 2026/07/22 Download

Changes:

  • Fixed known issues

v3.4.8​

Update time: 2026/05/26 Download

Changes:

  • Fixed known issues

v3.4.7​

Update time: 2026/05/14 Download

Changes:

  • Fixed known issues

v3.4.6​

Update time: 2026/03/12 Download

Changes:

  • Fixed known issues

v3.4.5​

Update time: 2026/03/11 Download

Changes:

  • Upgraded the Android module
  • Upgraded the iOS module
  • Fixed known issues

v3.4.2​

Update time: 2025/12/03 Download

Changes:

  • Upgraded the iOS module

v3.4.0​

Update time: 2025/11/06 Download

Changes:

  • Supported show, hide, and launch for WeChat mini games, with launch parameters collected
  • Upgraded the Android and iOS third-party plugins to the latest versions
  • Improved compatibility handling for the dependency package name change to @thinkingdata/analytics when exporting HarmonyOS projects (added support for the tuanjieLib project structure)
  • Fixed known issues

v3.3.0​

Update time: 2025/06/25 Download

Changes:

  • Provided data tracking APIs at the Lua layer
  • Supported configuring project information through ProjectSettings
  • Code optimization
  • Fixed known issues

v3.2.2​

Update time: 2025/07/31 (patch version based on v3.2.1) Download

Changes:

  • Fixed known issues

v3.2.1​

Update time: 2025/05/09 Download

Changes:

  • Fixed packaging failures on the HarmonyOS platform

v3.2.0​

Update time: 2025/04/27 Download

Changes:

  • Supported strategy SDK features

v3.1.4​

Update time: 2025/04/03 Download

Changes:

  • Fixed packaging failures
  • Upgraded the iOS SDK to 3.1.0

v3.1.3​

Update time: 2025/03/25 Download

Changes:

  • Fixed packaging failures

v3.1.2​

Update time: 2025/02/28 Download

Changes:

  • Fixed packaging failures

v3.1.1​

Update time: 2025/02/26 Download

Changes:

  • Added support for the Tencent Ads SDK
  • Fixed known issues

v3.1.0.1​

Update time: 2025/03/14 (patch version based on v3.1.0) Download

Changes:

  • Fixed known issues

v3.1.0​

Update time: 2024/11/12 Download

Changes:

  • Supported the OpenHarmony platform

v3.0.8​

Update time: 2024/10/11 Download

Changes:

  • Upgraded the iOS SDK to 3.0.4
  • Reworked all interactions between Unity and Android
  • Provided an API that reports strings directly

v3.0.7​

Update time: 2024/07/29 Download

Changes:

  • Fixed an issue where getting the device ID on Android caused install events to be lost
  • Fixed a crash on Android when a large number of events were reported in a short time
  • Fixed an issue where Android install events were lost
  • Fixed a time zone issue on Android

v3.0.6​

Update time: 2024/03/20 Download

Changes:

  • Fixed an issue where the Android install event caused auto-tracking to stop working

v3.0.5​

Update time: 2024/03/06 Download

Changes:

  • Fixed a Decimal formatting error

v3.0.4​

Update time: 2024/02/07 Download

Changes:

  • Fixed an issue where networktype defaulted to wifi

v3.0.3​

Update time: 2024/02/01 Download

Changes:

  • Optimized dynamic super properties
  • Optimized date formatting

v3.0.2​

Update time: 2024/01/16 Download

Changes:

  • Supported prefabs for the PackageManager integration method
  • Changed the default networktype of the prefab to All

v3.0.1​

Update time: 2023/12/04 Download

Changes:

  • Upgraded the Android SDK to 3.0.0

v3.0.0​

Update time: 2023/11/08 Download

Changes:

  • Optimized code

v2.6.1​

Update time: 2023/07/19 Download

Changes:

  • Optimized code

v2.6.0​

Update time: 2023/06/09 Download

Changes:

  • Added support for pluggable iOS / Android native SDKs
  • Optimized code

v2.5.1​

Update time: 2022/11/21

Changes:

  • Added support for setting instance names
  • Added support for getting country/region information
  • Optimized code

v2.5.0​

Update time: 2022/10/20

Changes:

  • Optimized code

v2.4.1​

Update time: 2022/08/08

Changes:

  • Supported Package Manager integration
  • Added auto-tracking of scene load and unload events
  • Optimized code

v2.4.0​

Update time: 2022/06/14

Changes:

  • Added support for appending user properties with deduplication
  • Added support for auto-tracked event callbacks
  • Added support for encrypted data reporting on iOS / Android
  • Optimized code

v2.3.1​

Update time: 2022/04/21

Changes:

  • Added a switch to disable preset properties
  • Optimized code

v2.3.0​

Update time: 2022/02/28

Changes:

  • Supported event caching and batch sending on all platforms
  • Optimized code

v2.2.5​

Update time: 2022/01/17

Changes:

  • Added the preset property #app_version
  • Supported Switch and other platforms, and removed restrictions on supported platforms
  • Simplified the initialization process and removed restrictions on the Unity prefab
  • Optimized code

v2.2.4​

Update time: 2021/11/15

Changes:

  • Supported complex data types
  • Auto-tracked events support custom properties
  • Supported WebGL
  • Optimized code

Note: If you upgrade from an earlier version to v2.2.4, or initialize manually without loading the ThinkingAnalytics prefab, make sure that two scripts are attached to the GameObject: ThinkingAnalyticsAPI and ThinkingSDKTask.

v2.2.2​

Update time: 2021/09/15

Changes:

  • Supported manual initialization
  • Supports an event blocklist
  • Optimized code

v2.2.1​

Update time: 2021/07/21

Changes:

  • Optimized code

v2.2.0​

Update time: 2021/06/16

Changes:

  • Supported getting preset properties
  • Added C# exception collection
  • Compatible with Bitcode
  • Improved support for earlier Unity versions
  • Updated the Android SDK (v2.7.0) and iOS SDK (v2.7.0)
  • Code optimization

v2.1.5​

Update time: 2021/04/19

Changes:

  • Compatible with earlier .NET versions
  • Code optimization

v2.1.4​

Update time: 2021/03/15

Changes:

  • Adapted to iOS 14
  • Adapted to Android 11
  • Added the preset property #bundle_id (unique app identifier)
  • Optimized the logic for getting network signals

v2.1.3​

Update time: 2021/01/04

Changes:

  • Supported reporting data in the Unity Editor
  • Supported PC games (Windows, MacOS)
  • Supported setting the default instance in code in multi-instance scenarios

v2.1.2​

Update time: 2020/10/29

Changes:

  • Adapted to iOS 5G networks
  • Optimized the reporting logic of install and start events
  • Optimized the data transfer format
  • Changed the default network reporting policy to 2G/3G/4G/5G/WIFI

v2.1.1​

Update time: 2020/08/25

Changes:

  • Fixed an issue where special events reported an incorrect #zone_offset when timeZone wasn't set.

v2.1.0​

Update time: 2020/08/24

Changes:

  • Supported first events, and allowed passing in a custom ID to check whether an event is reported for the first time
  • Supported updatable and overwritable events
  • Changed the #lib/#lib_version fields to Unity SDK information
  • Upgraded the native SDK to v2.6.0

v2.0.8​

Update time: 2020/06/28

Changes:

  • Updated the native Android SDK to avoid null pointer exceptions in extreme cases

v2.0.7​

Update time: 2020/06/23

Changes:

  • Added the preset property #system_language
  • Updated the native SDK versions: Android v2.5.5, iOS v2.5.5
  • Android no longer adds the ThinkingAnalyticsSDK dependency by modifying the gradle configuration

v2.0.6​

Update time: 2020/06/17

Changes:

  • Fixed long integer overflow on 32-bit iOS devices

v2.0.5​

Update time: 2020/05/19

Changes:

  • Fixed an issue where version 2018.04 couldn't use NTP to calibrate time

v2.0.4​

Update time: 2020/05/15

Changes:

  • Updated the native iOS SDK to v2.5.2 to fix the Debug mode issue in the previous version

v2.0.3​

Update time: 2020/05/14

Changes:

  • Updated the native SDK versions to support the tracking management feature in the AE backend
  • Optimized code to avoid exceptions (which might cause conflicts with other crash collection SDKs)

v2.0.2​

Update time: 2020/04/17

Changes:

  • Fixed a format error for the Double type when a custom CultureInfo is used

v2.0.1​

Update time: 2020/04/14

Changes:

  • Fixed a bug with reporting events in DEBUG mode on the Android platform

v2.0.0​

Update time: 2020/04/03

Changes:

  • Changed the auto-tracking logic to support four types of auto-tracked events: start, end, crash, and install
  • Supported SDK time calibration, including timestamp calibration and NTP server calibration
  • Allowed passing a specified time to user property setting APIs

v1.4.3​

Update time: 2020/03/19

Changes:

  • Supported setting the default time zone for the #time property of data
  • Updated the native SDK versions

v1.4.2​

Update time: 2020/02/21

Changes:

  • Updated the iOS plugin to fix a bug introduced on older iOS versions

v1.4.1​

Update time: 2020/02/14

Changes:

  • Adapted to Unity 2019.3.1f1

v1.4.0​

Update time: 2020/02/11

Changes:

  • Property values support the List / Array types
  • Added the UserAppend API
  • Supported data validation in Debug mode
  • Supported configuring a separate receiver URL for each instance
  • Removed local data format validation

v1.3.1​

Update time: 2019/12/25

Changes:

  • Fixed an exit timeout on Android versions earlier than 4.3
  • Fixed an error when the iOS development environment isn't included

v1.2.0​

Update time: 2019/09/02

Changes:

  • Supported turning data reporting off and on
  • Supported pausing and resuming data reporting
  • Supported lightweight instances
  • Fixed a failure to set the network type in version 2019.2.1f
  • Fixed inaccurate timeEvent timing
  • Upgraded the Android/iOS SDK to 2.1.0

v1.1.0​

Update time: 2019/08/09

Changes:

  • Supported getting the device ID
  • Supported dynamic super properties
  • Supported install event collection
  • Upgraded the embedded Android SDK to 2.0.2
  • Upgraded the embedded iOS SDK to 2.0.1
  • Supported a reporting cache option. You can choose to call StartTrack() to start reporting

v1.0.0​

Update time: 2019/06/20

Changes:

  • Added support for setting the distinct ID and the user account ID
  • Added support for reporting events and user properties
  • Supported automatic reporting of the ta_app_start and ta_app_end events
  • Supported the super properties API
  • Supported the timeEvent API
  • Supported reporting to multiple projects
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